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the<00:00:02.020><c> fundamentals</c><00:00:02.710><c> of</c><00:00:02.800><c> design</c><00:00:03.130><c> are</c><00:00:03.430><c> the</c><00:00:03.490><c> basis</c>

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the fundamentals of design are the basis
 

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the fundamentals of design are the basis
of<00:00:04.180><c> every</c><00:00:04.540><c> visual</c><00:00:04.749><c> medium</c><00:00:05.430><c> from</c><00:00:06.430><c> fine</c><00:00:06.700><c> art</c><00:00:07.530><c> to</c>

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of every visual medium from fine art to
 

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of every visual medium from fine art to
modern<00:00:08.799><c> web</c><00:00:08.980><c> design</c><00:00:10.019><c> even</c><00:00:11.019><c> small</c><00:00:11.500><c> detail</c><00:00:11.919><c> like</c>

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modern web design even small detail like
 

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modern web design even small detail like
the<00:00:12.610><c> fonts</c><00:00:12.940><c> that</c><00:00:13.000><c> make</c><00:00:13.269><c> up</c><00:00:13.419><c> most</c><00:00:13.540><c> compositions</c>

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the fonts that make up most compositions
 

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the fonts that make up most compositions
what<00:00:16.570><c> do</c><00:00:16.689><c> these</c><00:00:16.840><c> examples</c><00:00:17.350><c> have</c><00:00:17.500><c> in</c><00:00:17.650><c> common</c>

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what do these examples have in common
 

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what do these examples have in common
some<00:00:19.029><c> very</c><00:00:19.330><c> basic</c><00:00:19.779><c> elements</c><00:00:20.260><c> including</c><00:00:20.980><c> line</c>

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some very basic elements including line
 

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some very basic elements including line
shape<00:00:22.180><c> form</c><00:00:23.140><c> texture</c><00:00:24.070><c> and</c><00:00:24.400><c> balance</c>

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shape form texture and balance
 

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shape form texture and balance
they<00:00:26.590><c> might</c><00:00:26.800><c> not</c><00:00:26.949><c> seem</c><00:00:27.189><c> like</c><00:00:27.220><c> much</c><00:00:27.400><c> on</c><00:00:27.730><c> their</c>

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they might not seem like much on their
 

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they might not seem like much on their
own<00:00:27.970><c> but</c><00:00:28.660><c> together</c><00:00:28.890><c> they're</c><00:00:29.890><c> part</c><00:00:30.189><c> of</c><00:00:30.279><c> almost</c>

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own but together they're part of almost
 

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own but together they're part of almost
everything<00:00:31.179><c> we</c><00:00:31.330><c> see</c><00:00:31.539><c> and</c><00:00:31.779><c> create</c><00:00:33.780><c> the</c>

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everything we see and create the
 

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everything we see and create the
fundamentals<00:00:35.410><c> can</c><00:00:35.710><c> be</c><00:00:35.890><c> intimidating</c>

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fundamentals can be intimidating
 

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fundamentals can be intimidating
especially<00:00:36.670><c> if</c><00:00:37.360><c> you</c><00:00:37.450><c> don't</c><00:00:37.629><c> consider</c>

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especially if you don't consider
 

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especially if you don't consider
yourself<00:00:38.170><c> an</c><00:00:38.500><c> artist</c><00:00:39.210><c> however</c><00:00:40.210><c> there's</c><00:00:40.989><c> a</c><00:00:41.110><c> lot</c>

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yourself an artist however there's a lot
 

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yourself an artist however there's a lot
they<00:00:41.500><c> can</c><00:00:41.559><c> teach</c><00:00:41.860><c> you</c><00:00:42.039><c> about</c><00:00:42.370><c> working</c><00:00:42.640><c> with</c>

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they can teach you about working with
 

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they can teach you about working with
different<00:00:43.090><c> assets</c><00:00:43.629><c> and</c><00:00:43.870><c> creating</c><00:00:44.410><c> simple</c>

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different assets and creating simple
 

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different assets and creating simple
visuals<00:00:45.160><c> from</c><00:00:45.370><c> scratch</c><00:00:46.170><c> let's</c><00:00:47.170><c> start</c><00:00:47.469><c> at</c><00:00:47.530><c> the</c>

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visuals from scratch let's start at the
 

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visuals from scratch let's start at the
beginning<00:00:47.739><c> with</c><00:00:48.280><c> one</c><00:00:48.460><c> of</c><00:00:48.579><c> the</c><00:00:48.640><c> most</c><00:00:48.850><c> basic</c>

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beginning with one of the most basic
 

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beginning with one of the most basic
elements<00:00:49.809><c> of</c><00:00:49.899><c> all</c><00:00:50.079><c> the</c><00:00:50.320><c> line</c><00:00:51.100><c> a</c><00:00:52.230><c> line</c><00:00:53.230><c> is</c><00:00:53.500><c> a</c>

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elements of all the line a line is a
 

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elements of all the line a line is a
shape<00:00:53.949><c> that</c><00:00:53.980><c> connects</c><00:00:54.520><c> two</c><00:00:54.850><c> or</c><00:00:54.879><c> more</c><00:00:55.120><c> points</c>

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shape that connects two or more points
 

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shape that connects two or more points
it<00:00:56.770><c> can</c><00:00:57.010><c> be</c><00:00:57.129><c> fat</c><00:00:57.430><c> or</c><00:00:57.789><c> thin</c><00:00:58.289><c> wavy</c><00:00:59.289><c> or</c><00:00:59.620><c> jagged</c>

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it can be fat or thin wavy or jagged
 

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it can be fat or thin wavy or jagged
every<00:01:01.539><c> possibility</c><00:01:02.050><c> gives</c><00:01:02.530><c> the</c><00:01:02.680><c> line</c><00:01:02.859><c> a</c>

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every possibility gives the line a
 

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every possibility gives the line a
slightly<00:01:03.280><c> different</c><00:01:03.579><c> feel</c><00:01:04.890><c> lines</c><00:01:05.890><c> appear</c>

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slightly different feel lines appear
 

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slightly different feel lines appear
frequently<00:01:06.490><c> in</c><00:01:06.910><c> design</c><00:01:07.210><c> for</c><00:01:07.900><c> example</c><00:01:07.990><c> in</c>

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frequently in design for example in
 

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frequently in design for example in
drawings<00:01:09.010><c> and</c><00:01:09.130><c> illustrations</c><00:01:09.610><c> and</c><00:01:10.500><c> graphic</c>

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drawings and illustrations and graphic
 

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drawings and illustrations and graphic
elements<00:01:11.950><c> like</c><00:01:12.220><c> textures</c><00:01:12.730><c> and</c><00:01:12.970><c> patterns</c>

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elements like textures and patterns
 

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elements like textures and patterns
they're<00:01:15.010><c> also</c><00:01:15.400><c> common</c><00:01:15.790><c> in</c><00:01:15.910><c> text</c><00:01:16.270><c> compositions</c>

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they're also common in text compositions
 

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they're also common in text compositions
where<00:01:17.440><c> they</c><00:01:17.560><c> can</c><00:01:17.740><c> add</c><00:01:17.890><c> emphasis</c><00:01:19.650><c> divide</c><00:01:20.650><c> or</c>

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where they can add emphasis divide or
 

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where they can add emphasis divide or
organize<00:01:21.430><c> content</c><00:01:22.110><c> or</c><00:01:23.430><c> even</c><00:01:24.430><c> guide</c><00:01:24.640><c> the</c>

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organize content or even guide the
 

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organize content or even guide the
viewers<00:01:25.150><c> eye</c><00:01:26.700><c> when</c><00:01:27.700><c> working</c><00:01:27.940><c> with</c><00:01:28.210><c> lines</c><00:01:28.450><c> pay</c>

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viewers eye when working with lines pay
 

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viewers eye when working with lines pay
attention<00:01:29.560><c> to</c><00:01:29.650><c> things</c><00:01:29.800><c> like</c><00:01:29.980><c> weight</c><00:01:30.340><c> color</c>

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attention to things like weight color
 

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attention to things like weight color
texture<00:01:32.140><c> and</c><00:01:32.170><c> style</c><00:01:33.270><c> these</c><00:01:34.270><c> subtle</c><00:01:34.630><c> qualities</c>

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texture and style these subtle qualities
 

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texture and style these subtle qualities
can<00:01:35.440><c> have</c><00:01:35.590><c> a</c><00:01:35.620><c> big</c><00:01:35.920><c> impact</c><00:01:36.100><c> on</c><00:01:36.550><c> the</c><00:01:36.640><c> way</c><00:01:36.760><c> your</c>

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can have a big impact on the way your
 

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can have a big impact on the way your
design<00:01:37.210><c> is</c><00:01:37.360><c> perceived</c><00:01:38.160><c> look</c><00:01:39.160><c> for</c><00:01:39.370><c> places</c>

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design is perceived look for places
 

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design is perceived look for places
where<00:01:39.940><c> lines</c><00:01:40.180><c> are</c><00:01:40.390><c> hiding</c><00:01:40.690><c> in</c><00:01:40.780><c> plain</c><00:01:40.930><c> sight</c>

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where lines are hiding in plain sight
 

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where lines are hiding in plain sight
for<00:01:41.590><c> example</c><00:01:42.370><c> in</c><00:01:42.520><c> text</c><00:01:43.290><c> even</c><00:01:44.290><c> here</c>

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for example in text even here
 

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for example in text even here
experimenting<00:01:45.700><c> with</c><00:01:45.820><c> different</c><00:01:45.970><c> line</c>

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experimenting with different line
 

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experimenting with different line
qualities<00:01:46.840><c> can</c><00:01:47.170><c> give</c><00:01:47.350><c> you</c><00:01:47.470><c> very</c><00:01:47.770><c> different</c>

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qualities can give you very different
 

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qualities can give you very different
results

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a<00:01:51.600><c> shape</c><00:01:52.600><c> is</c><00:01:52.840><c> any</c><00:01:53.230><c> two-dimensional</c><00:01:54.010><c> area</c><00:01:54.190><c> with</c>

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a shape is any two-dimensional area with
 

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a shape is any two-dimensional area with
a<00:01:54.670><c> recognizable</c><00:01:55.510><c> boundary</c><00:01:55.900><c> this</c><00:01:56.830><c> includes</c>

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a recognizable boundary this includes
 

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a recognizable boundary this includes
circles<00:01:57.700><c> squares</c><00:01:58.330><c> triangles</c><00:01:59.200><c> and</c><00:01:59.680><c> so</c><00:02:00.190><c> on</c>

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circles squares triangles and so on
 

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circles squares triangles and so on
shapes<00:02:01.930><c> fall</c><00:02:02.200><c> into</c><00:02:02.590><c> two</c><00:02:02.770><c> distinct</c><00:02:03.220><c> categories</c>

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shapes fall into two distinct categories
 

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shapes fall into two distinct categories
geometric<00:02:04.960><c> or</c><00:02:05.140><c> regular</c><00:02:05.830><c> and</c><00:02:06.150><c> organic</c><00:02:07.150><c> where</c>

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geometric or regular and organic where
 

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geometric or regular and organic where
the<00:02:07.630><c> shapes</c><00:02:07.900><c> are</c><00:02:08.110><c> more</c><00:02:08.290><c> freeform</c><00:02:09.840><c> shapes</c><00:02:10.840><c> are</c>

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the shapes are more freeform shapes are
 

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the shapes are more freeform shapes are
a<00:02:11.080><c> vital</c><00:02:11.470><c> part</c><00:02:11.710><c> of</c><00:02:11.920><c> communicating</c><00:02:12.640><c> ideas</c>

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a vital part of communicating ideas
 

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a vital part of communicating ideas
visually<00:02:13.570><c> they</c><00:02:14.290><c> give</c><00:02:14.500><c> images</c><00:02:14.920><c> heft</c><00:02:15.190><c> and</c><00:02:15.490><c> make</c>

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visually they give images heft and make
 

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visually they give images heft and make
them<00:02:15.970><c> recognizable</c><00:02:17.130><c> we</c><00:02:18.130><c> understand</c><00:02:18.640><c> street</c>

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them recognizable we understand street
 

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them recognizable we understand street
signs<00:02:19.240><c> symbols</c><00:02:19.780><c> and</c><00:02:20.170><c> even</c><00:02:20.650><c> abstract</c><00:02:21.130><c> art</c>

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signs symbols and even abstract art
 

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signs symbols and even abstract art
largely<00:02:22.000><c> because</c><00:02:22.420><c> of</c><00:02:22.450><c> shapes</c><00:02:24.000><c> shapes</c><00:02:25.000><c> have</c><00:02:25.210><c> a</c>

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largely because of shapes shapes have a
 

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largely because of shapes shapes have a
surprising<00:02:25.870><c> number</c><00:02:25.990><c> of</c><00:02:26.200><c> uses</c><00:02:26.410><c> in</c><00:02:26.740><c> everyday</c>

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surprising number of uses in everyday
 

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surprising number of uses in everyday
design<00:02:27.460><c> they</c><00:02:28.420><c> can</c><00:02:28.600><c> help</c><00:02:28.750><c> you</c><00:02:28.900><c> organize</c><00:02:29.110><c> or</c>

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design they can help you organize or
 

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design they can help you organize or
separate<00:02:30.040><c> content</c><00:02:30.690><c> create</c><00:02:31.690><c> simple</c>

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separate content create simple
 

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separate content create simple
illustrations<00:02:32.760><c> or</c><00:02:33.760><c> just</c><00:02:34.150><c> add</c><00:02:34.330><c> interest</c><00:02:34.690><c> to</c>

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illustrations or just add interest to
 

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illustrations or just add interest to
your<00:02:34.930><c> work</c><00:02:35.820><c> shapes</c><00:02:36.820><c> are</c><00:02:37.030><c> important</c><00:02:37.510><c> because</c>

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your work shapes are important because
 

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your work shapes are important because
they're<00:02:38.050><c> the</c><00:02:38.170><c> foundation</c><00:02:38.350><c> of</c><00:02:38.920><c> so</c><00:02:39.160><c> many</c><00:02:39.460><c> things</c>

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they're the foundation of so many things
 

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they're the foundation of so many things
learn<00:02:40.900><c> to</c><00:02:41.080><c> look</c><00:02:41.200><c> for</c><00:02:41.410><c> them</c><00:02:41.500><c> in</c><00:02:41.530><c> other</c><00:02:41.770><c> designs</c>

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learn to look for them in other designs
 

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learn to look for them in other designs
and<00:02:42.490><c> soon</c><00:02:43.000><c> you'll</c><00:02:43.360><c> start</c><00:02:43.540><c> seeing</c><00:02:43.870><c> them</c>

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and soon you'll start seeing them
 

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and soon you'll start seeing them
everywhere<00:02:47.010><c> when</c><00:02:48.010><c> a</c><00:02:48.040><c> shape</c><00:02:48.310><c> becomes</c><00:02:48.730><c> 3d</c><00:02:49.270><c> we</c>

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everywhere when a shape becomes 3d we
 

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everywhere when a shape becomes 3d we
call<00:02:49.960><c> it</c><00:02:50.110><c> a</c><00:02:50.170><c> form</c><00:02:50.820><c> forms</c><00:02:51.820><c> can</c><00:02:52.030><c> be</c>

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call it a form forms can be
 

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call it a form forms can be
three-dimensional<00:02:52.540><c> and</c><00:02:53.140><c> exist</c><00:02:53.530><c> in</c><00:02:53.680><c> the</c><00:02:53.800><c> real</c>

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three-dimensional and exist in the real
 

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three-dimensional and exist in the real
world<00:02:54.390><c> or</c><00:02:55.390><c> they</c><00:02:55.690><c> can</c><00:02:55.840><c> be</c><00:02:55.990><c> implied</c><00:02:56.350><c> using</c>

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world or they can be implied using
 

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world or they can be implied using
techniques<00:02:57.550><c> like</c><00:02:57.790><c> lights</c><00:02:58.120><c> shadow</c><00:02:58.690><c> and</c>

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techniques like lights shadow and
 

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techniques like lights shadow and
perspectives<00:02:59.620><c> to</c><00:02:59.800><c> create</c><00:03:00.250><c> the</c><00:03:00.400><c> illusion</c><00:03:00.700><c> of</c>

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perspectives to create the illusion of
 

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perspectives to create the illusion of
depth<00:03:01.209><c> in</c><00:03:02.730><c> two-dimensional</c><00:03:03.730><c> design</c><00:03:04.090><c> for</c>

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depth in two-dimensional design for
 

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depth in two-dimensional design for
makes<00:03:04.990><c> realism</c><00:03:05.590><c> possible</c><00:03:06.100><c> without</c><00:03:07.000><c> it</c>

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makes realism possible without it
 

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makes realism possible without it
bouncing<00:03:08.110><c> rubber</c><00:03:08.320><c> ball</c><00:03:08.590><c> is</c><00:03:08.860><c> just</c><00:03:09.220><c> a</c><00:03:09.400><c> circle</c><00:03:09.760><c> a</c>

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bouncing rubber ball is just a circle a
 

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bouncing rubber ball is just a circle a
3d<00:03:11.590><c> building</c><00:03:12.010><c> is</c><00:03:12.220><c> just</c><00:03:12.280><c> a</c><00:03:12.700><c> series</c><00:03:13.030><c> of</c>

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3d building is just a series of
 

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3d building is just a series of
rectangles<00:03:14.370><c> even</c><00:03:15.370><c> flat</c><00:03:15.610><c> designs</c><00:03:16.030><c> use</c><00:03:16.360><c> subtle</c>

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rectangles even flat designs use subtle
 

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rectangles even flat designs use subtle
techniques<00:03:17.230><c> to</c><00:03:17.500><c> hint</c><00:03:17.770><c> at</c><00:03:17.950><c> form</c><00:03:18.310><c> and</c><00:03:18.520><c> depth</c><00:03:18.730><c> in</c>

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techniques to hint at form and depth in
 

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techniques to hint at form and depth in
everyday<00:03:21.010><c> compositions</c><00:03:21.700><c> the</c><00:03:22.120><c> purpose</c><00:03:22.480><c> of</c>

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everyday compositions the purpose of
 

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everyday compositions the purpose of
form<00:03:22.840><c> is</c><00:03:22.989><c> the</c><00:03:23.140><c> same</c><00:03:23.410><c> but</c><00:03:23.770><c> on</c><00:03:23.920><c> a</c><00:03:23.950><c> smaller</c><00:03:24.310><c> scale</c>

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form is the same but on a smaller scale
 

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form is the same but on a smaller scale
for<00:03:25.630><c> example</c><00:03:26.080><c> a</c><00:03:26.200><c> simple</c><00:03:26.530><c> shadow</c><00:03:26.950><c> can</c><00:03:27.310><c> create</c>

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for example a simple shadow can create
 

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for example a simple shadow can create
the<00:03:27.820><c> illusion</c><00:03:28.030><c> of</c><00:03:28.270><c> layers</c><00:03:28.510><c> or</c><00:03:29.260><c> give</c><00:03:29.590><c> an</c><00:03:29.709><c> object</c>

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the illusion of layers or give an object
 

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the illusion of layers or give an object
a<00:03:30.220><c> sense</c><00:03:30.459><c> of</c><00:03:30.610><c> place</c><00:03:31.890><c> basic</c><00:03:32.890><c> forms</c><00:03:33.220><c> can</c><00:03:33.430><c> bring</c><00:03:33.610><c> a</c>

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a sense of place basic forms can bring a
 

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a sense of place basic forms can bring a
touch<00:03:33.880><c> of</c><00:03:33.910><c> realism</c><00:03:34.270><c> to</c><00:03:34.570><c> your</c><00:03:34.690><c> work</c><00:03:34.959><c> a</c><00:03:35.200><c> powerful</c>

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touch of realism to your work a powerful
 

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touch of realism to your work a powerful
tool<00:03:36.310><c> when</c><00:03:36.640><c> used</c><00:03:36.850><c> in</c><00:03:37.060><c> moderation</c>

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texture<00:03:41.250><c> is</c><00:03:41.430><c> the</c><00:03:41.760><c> physical</c><00:03:42.210><c> quality</c><00:03:42.660><c> of</c><00:03:42.810><c> a</c>

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texture is the physical quality of a
 

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texture is the physical quality of a
surface<00:03:43.310><c> like</c><00:03:44.310><c> form</c><00:03:44.730><c> it</c><00:03:45.000><c> can</c><00:03:45.210><c> be</c>

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surface like form it can be
 

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surface like form it can be
three-dimensional<00:03:45.800><c> something</c><00:03:46.800><c> you</c><00:03:46.890><c> can</c><00:03:47.070><c> see</c>

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three-dimensional something you can see
 

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three-dimensional something you can see
and<00:03:47.580><c> touch</c><00:03:47.660><c> or</c><00:03:48.660><c> it</c><00:03:48.900><c> can</c><00:03:49.020><c> be</c><00:03:49.170><c> implied</c>

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and touch or it can be implied
 

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and touch or it can be implied
suggesting<00:03:50.550><c> that</c><00:03:50.670><c> it</c><00:03:50.790><c> would</c><00:03:50.970><c> have</c><00:03:51.210><c> texture</c><00:03:51.690><c> if</c>

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suggesting that it would have texture if
 

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suggesting that it would have texture if
it<00:03:52.140><c> existed</c><00:03:52.620><c> in</c><00:03:52.770><c> real</c><00:03:52.950><c> life</c><00:03:53.190><c> in</c><00:03:54.290><c> design</c>

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it existed in real life in design
 

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it existed in real life in design
texture<00:03:56.010><c> adds</c><00:03:56.190><c> depth</c><00:03:56.520><c> and</c><00:03:56.790><c> tactility</c><00:03:57.210><c> to</c>

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texture adds depth and tactility to
 

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texture adds depth and tactility to
otherwise<00:03:58.050><c> flat</c><00:03:58.470><c> images</c><00:03:59.300><c> objects</c><00:04:00.300><c> can</c><00:04:00.450><c> appear</c>

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otherwise flat images objects can appear
 

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otherwise flat images objects can appear
smooth<00:04:01.080><c> rough</c><00:04:01.800><c> hard</c><00:04:02.520><c> or</c><00:04:02.880><c> soft</c><00:04:03.330><c> depending</c><00:04:04.260><c> on</c>

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smooth rough hard or soft depending on
 

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smooth rough hard or soft depending on
the<00:04:04.440><c> elements</c><00:04:04.830><c> at</c><00:04:04.950><c> play</c><00:04:05.900><c> for</c><00:04:06.900><c> beginners</c>

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the elements at play for beginners
 

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the elements at play for beginners
textures<00:04:08.070><c> make</c><00:04:08.220><c> great</c><00:04:08.490><c> background</c><00:04:08.940><c> images</c>

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textures make great background images
 

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textures make great background images
and<00:04:09.540><c> can</c><00:04:09.900><c> add</c><00:04:10.050><c> a</c><00:04:10.080><c> lot</c><00:04:10.260><c> of</c><00:04:10.320><c> interest</c><00:04:10.590><c> to</c><00:04:10.980><c> your</c>

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and can add a lot of interest to your
 

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and can add a lot of interest to your
work<00:04:11.250><c> look</c><00:04:12.240><c> closely</c><00:04:12.510><c> and</c><00:04:12.900><c> you</c><00:04:13.260><c> may</c><00:04:13.440><c> find</c>

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work look closely and you may find
 

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work look closely and you may find
texture<00:04:14.100><c> in</c><00:04:14.220><c> unexpected</c><00:04:14.850><c> places</c><00:04:14.880><c> like</c>

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texture in unexpected places like
 

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texture in unexpected places like
distressed<00:04:16.290><c> fonts</c><00:04:16.709><c> and</c><00:04:17.180><c> smooth</c><00:04:18.180><c> glossy</c><00:04:18.540><c> icons</c>

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distressed fonts and smooth glossy icons
 

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distressed fonts and smooth glossy icons
just<00:04:20.760><c> be</c><00:04:20.910><c> careful</c><00:04:21.269><c> not</c><00:04:21.299><c> to</c><00:04:21.480><c> go</c><00:04:21.720><c> overboard</c><00:04:22.160><c> too</c>

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just be careful not to go overboard too
 

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just be careful not to go overboard too
much<00:04:23.340><c> texture</c><00:04:23.850><c> in</c><00:04:23.970><c> a</c><00:04:24.030><c> single</c><00:04:24.360><c> design</c><00:04:24.630><c> can</c>

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much texture in a single design can
 

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much texture in a single design can
quickly<00:04:25.320><c> become</c><00:04:25.620><c> overwhelming</c><00:04:29.120><c> balance</c><00:04:30.120><c> is</c>

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quickly become overwhelming balance is
 

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quickly become overwhelming balance is
the<00:04:30.540><c> equal</c><00:04:30.900><c> distribution</c><00:04:31.200><c> of</c><00:04:31.740><c> visual</c><00:04:32.130><c> weight</c>

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the equal distribution of visual weight
 

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the equal distribution of visual weight
in<00:04:32.610><c> other</c><00:04:33.330><c> words</c><00:04:33.600><c> how</c><00:04:34.050><c> much</c><00:04:34.200><c> any</c><00:04:34.500><c> one</c><00:04:34.740><c> thing</c>

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in other words how much any one thing
 

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in other words how much any one thing
attracts<00:04:35.430><c> the</c><00:04:35.610><c> viewers</c><00:04:35.880><c> eye</c><00:04:36.440><c> balance</c><00:04:37.440><c> can</c><00:04:37.590><c> be</c>

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attracts the viewers eye balance can be
 

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attracts the viewers eye balance can be
affected<00:04:38.130><c> by</c><00:04:38.160><c> many</c><00:04:38.490><c> things</c><00:04:38.610><c> including</c><00:04:39.090><c> color</c>

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affected by many things including color
 

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affected by many things including color
size<00:04:41.090><c> number</c><00:04:42.090><c> and</c><00:04:42.330><c> negative</c><00:04:43.230><c> space</c><00:04:44.510><c> mastering</c>

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size number and negative space mastering
 

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size number and negative space mastering
balance<00:04:45.870><c> can</c><00:04:46.080><c> be</c><00:04:46.110><c> tricky</c><00:04:46.500><c> for</c><00:04:46.530><c> beginners</c>

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balance can be tricky for beginners
 

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balance can be tricky for beginners
because<00:04:47.550><c> it</c><00:04:47.669><c> does</c><00:04:47.880><c> take</c><00:04:48.120><c> some</c><00:04:48.180><c> intuition</c>

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because it does take some intuition
 

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because it does take some intuition
luckily<00:04:49.919><c> the</c><00:04:50.520><c> design</c><00:04:50.850><c> world</c><00:04:51.090><c> is</c><00:04:51.270><c> full</c><00:04:51.510><c> of</c>

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luckily the design world is full of
 

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luckily the design world is full of
examples<00:04:51.750><c> that</c><00:04:52.380><c> can</c><00:04:52.500><c> help</c><00:04:52.620><c> you</c><00:04:52.770><c> understand</c>

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examples that can help you understand
 

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examples that can help you understand
it's<00:04:53.550><c> different</c><00:04:53.730><c> iterations</c><00:04:55.669><c> symmetrical</c>

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it's different iterations symmetrical
 

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it's different iterations symmetrical
designs<00:04:57.030><c> are</c><00:04:57.390><c> the</c><00:04:57.450><c> same</c><00:04:57.840><c> or</c><00:04:58.110><c> similar</c><00:04:58.290><c> on</c><00:04:58.740><c> both</c>

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designs are the same or similar on both
 

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designs are the same or similar on both
sides<00:04:59.430><c> of</c><00:04:59.669><c> an</c><00:04:59.760><c> axis</c><00:05:00.229><c> they</c><00:05:01.229><c> feel</c><00:05:01.470><c> balanced</c>

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sides of an axis they feel balanced
 

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sides of an axis they feel balanced
because<00:05:02.460><c> each</c><00:05:02.669><c> side</c><00:05:02.910><c> is</c><00:05:03.150><c> effectively</c><00:05:03.600><c> the</c>

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because each side is effectively the
 

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because each side is effectively the
same<00:05:04.050><c> if</c><00:05:04.320><c> not</c><00:05:04.710><c> identical</c><00:05:06.650><c> asymmetrical</c>

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same if not identical asymmetrical
 

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same if not identical asymmetrical
designs<00:05:07.979><c> are</c><00:05:08.280><c> different</c><00:05:08.430><c> but</c><00:05:09.150><c> the</c><00:05:09.270><c> weight</c><00:05:09.479><c> is</c>

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designs are different but the weight is
 

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designs are different but the weight is
still<00:05:09.780><c> evenly</c><00:05:10.380><c> distributed</c><00:05:10.950><c> the</c><00:05:11.790><c> composition</c>

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still evenly distributed the composition
 

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still evenly distributed the composition
is<00:05:12.540><c> balanced</c><00:05:13.080><c> because</c><00:05:13.320><c> it</c><00:05:13.650><c> calls</c><00:05:13.860><c> attention</c>

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is balanced because it calls attention
 

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is balanced because it calls attention
to<00:05:14.400><c> the</c><00:05:14.520><c> right</c><00:05:14.729><c> things</c>

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to the right things
 

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to the right things
many<00:05:17.250><c> people</c><00:05:17.669><c> use</c><00:05:17.910><c> a</c><00:05:17.940><c> strategy</c><00:05:18.300><c> called</c><00:05:18.780><c> the</c>

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many people use a strategy called the
 

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many people use a strategy called the
rule<00:05:19.080><c> of</c><00:05:19.290><c> thirds</c><00:05:19.669><c> this</c><00:05:20.669><c> imagines</c><00:05:21.210><c> your</c><00:05:21.360><c> work</c>

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rule of thirds this imagines your work
 

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rule of thirds this imagines your work
area<00:05:21.750><c> divided</c><00:05:22.500><c> into</c><00:05:22.800><c> a</c><00:05:22.830><c> three</c><00:05:23.160><c> by</c><00:05:23.370><c> three</c><00:05:23.400><c> grid</c>

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area divided into a three by three grid
 

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area divided into a three by three grid
the<00:05:25.140><c> focal</c><00:05:25.530><c> point</c><00:05:25.740><c> of</c><00:05:25.890><c> the</c><00:05:26.010><c> image</c><00:05:26.130><c> is</c><00:05:26.520><c> placed</c>

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the focal point of the image is placed
 

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the focal point of the image is placed
on<00:05:27.150><c> or</c><00:05:27.479><c> near</c><00:05:27.660><c> one</c><00:05:27.900><c> of</c><00:05:28.020><c> these</c><00:05:28.200><c> lines</c><00:05:28.470><c> creating</c>

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on or near one of these lines creating
 

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on or near one of these lines creating
visual<00:05:29.790><c> balance</c><00:05:30.000><c> with</c><00:05:30.390><c> the</c><00:05:30.479><c> rest</c><00:05:30.660><c> of</c><00:05:30.780><c> the</c>

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visual balance with the rest of the
 

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visual balance with the rest of the
space

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space
 

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space
we<00:05:32.340><c> find</c><00:05:32.580><c> this</c><00:05:32.699><c> type</c><00:05:32.940><c> of</c><00:05:33.090><c> composition</c>

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we find this type of composition
 

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we find this type of composition
appealing<00:05:34.139><c> because</c><00:05:34.710><c> according</c><00:05:35.250><c> to</c><00:05:35.430><c> studies</c>

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appealing because according to studies
 

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appealing because according to studies
the<00:05:36.479><c> human</c><00:05:36.870><c> eye</c><00:05:37.050><c> naturally</c><00:05:37.740><c> follows</c><00:05:38.100><c> this</c>

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the human eye naturally follows this
 

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the human eye naturally follows this
path<00:05:38.610><c> when</c><00:05:38.970><c> scanning</c><00:05:39.360><c> a</c><00:05:39.449><c> design</c><00:05:42.380><c> the</c>

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path when scanning a design the
 

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path when scanning a design the
fundamentals<00:05:44.039><c> of</c><00:05:44.130><c> design</c><00:05:44.310><c> are</c><00:05:44.759><c> all</c><00:05:44.789><c> about</c><00:05:45.300><c> the</c>

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fundamentals of design are all about the
 

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fundamentals of design are all about the
bigger<00:05:45.690><c> picture</c>

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bigger picture
 

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bigger picture
in<00:05:46.470><c> other</c><00:05:47.160><c> words</c><00:05:47.430><c> learning</c><00:05:48.090><c> to</c><00:05:48.330><c> appreciate</c>

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in other words learning to appreciate
 

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in other words learning to appreciate
the<00:05:49.020><c> many</c><00:05:49.229><c> small</c><00:05:49.380><c> details</c><00:05:50.070><c> that</c><00:05:50.340><c> make</c><00:05:50.669><c> up</c>

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the many small details that make up
 

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the many small details that make up
every<00:05:51.090><c> composition</c><00:05:52.100><c> this</c><00:05:53.100><c> insight</c><00:05:53.610><c> can</c><00:05:53.850><c> be</c>

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every composition this insight can be
 

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every composition this insight can be
applied<00:05:54.300><c> to</c><00:05:54.330><c> almost</c><00:05:54.660><c> any</c><00:05:55.080><c> type</c><00:05:55.380><c> of</c><00:05:55.410><c> project</c>

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applied to almost any type of project
 

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applied to almost any type of project
whether<00:05:56.910><c> you're</c><00:05:57.180><c> creating</c><00:05:57.720><c> your</c><00:05:57.840><c> own</c>

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whether you're creating your own
 

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whether you're creating your own
graphics<00:05:58.440><c> or</c><00:05:59.430><c> just</c><00:05:59.880><c> looking</c><00:06:00.210><c> for</c><00:06:00.389><c> simple</c><00:06:00.750><c> ways</c>

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graphics or just looking for simple ways
 

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graphics or just looking for simple ways
to<00:06:00.930><c> enhance</c><00:06:01.440><c> your</c><00:06:01.650><c> work</c><00:06:05.000><c> thanks</c><00:06:06.000><c> for</c><00:06:06.180><c> joining</c>

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to enhance your work thanks for joining
 

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to enhance your work thanks for joining
us<00:06:06.630><c> for</c><00:06:06.840><c> the</c><00:06:06.960><c> fundamentals</c><00:06:07.560><c> of</c><00:06:07.680><c> design</c><00:06:08.120><c> check</c>

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us for the fundamentals of design check
 

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us for the fundamentals of design check
out<00:06:09.270><c> the</c><00:06:09.419><c> rest</c><00:06:09.599><c> of</c><00:06:09.690><c> our</c><00:06:09.810><c> design</c><00:06:10.169><c> topics</c>

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out the rest of our design topics
 

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out the rest of our design topics
including<00:06:11.340><c> color</c><00:06:11.580><c> typography</c><00:06:12.570><c> and</c><00:06:12.750><c> more</c>

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Goodwill<00:06:20.919><c> Community</c><00:06:21.400><c> Foundation</c><00:06:22.030><c> creating</c>

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Goodwill Community Foundation creating
 

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Goodwill Community Foundation creating
opportunities<00:06:23.080><c> for</c><00:06:23.320><c> a</c><00:06:23.380><c> better</c><00:06:23.410><c> life</c>

